More old stuff, this time my very first 3D model.
I decided to give 3D modeling a try back in 2003, making this model to go into the Vice City engine.
The model took a few months to complete, as I learnt how to use the program and how to actually model,but I really like how it turned out, especially considering it was a first.
Unfortunately, it was never properly converted to the game, but it's mostly due to laziness.
The model has roughly 10.000 polygons, was modeled in Zanoza Modeler and rendered in Cinema 4D.

My all time favourite concept car!
I loved driving it around on Gran Turismo 2, and would have loved to do it too on the sequels. Hopefully they won't forget it this time.
Thanks for the favourite!
Os meus parabéns também pela originalidade e perfeição do carro
Muito obrigado.
Para falar a verdade, nunca perdi tanto tempo num projecto como neste (tirando o de Oficina de Artes deste último ano
Mais uma vez, obrigado pelo comentário e pelo favorito.